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Digital Tutors - Creating a Dynamic Wet Map Shader in Houdini
magnet:?xt=urn:btih:19C4E73E0DC312B0E44DA66AA0F968342489738D&dn=Digital Tutors - Creating a Dynamic Wet Map Shader in Houdini
磁力链接详情
Hash值:
19C4E73E0DC312B0E44DA66AA0F968342489738D
点击数:
134
文件大小:
752.3 MB
文件数量:
18
创建日期:
2015-10-10 03:11
最后访问:
2024-12-24 13:36
访问标签:
Digital
Tutors
-
Creating
a
Dynamic
Wet
Map
Shader
in
Houdini
文件列表详情
Project_Files/Creating a Dynamic Wet Map Shader in Houdini.zip 8.18 MB
01. Introduction and project overview.mp4 7.41 MB
02. Setting up the paint splash.mp4 60.67 MB
03. Forming paint splash fluid and wet points.mp4 75.88 MB
04. Paint splash wetness transfer.mp4 47.59 MB
05. Creating the wet map points point cloud.mp4 33.97 MB
06. Constructing the wet shader.mp4 53.34 MB
07. Finishing the shader.mp4 39.31 MB
08. Floating the innertube.mp4 46.08 MB
09. Setting up the Innertube fluid simulation.mp4 62.72 MB
10. Creating wet map points and a wet shader.mp4 71.93 MB
11. Finalizing the float tobe.mp4 33.08 MB
12. Zombie and blood.mp4 34.76 MB
13. Setting up the blood.mp4 33 MB
14. Simulating the blood.mp4 34.94 MB
15. Finalizing the blood hit.mp4 21.82 MB
16. Creating wet map points on animated geometry.mp4 67.06 MB
17. Zombie blood hit final render.mp4 20.56 MB
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