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Digital Tutors - Creating a Sea Creature in Maya and ZBrush with Darrell Abney
magnet:?xt=urn:btih:3543c738568113895776fcf6aca7b0ecf37c28b5&dn=Digital Tutors - Creating a Sea Creature in Maya and ZBrush with Darrell Abney
磁力链接详情
Hash值:
3543c738568113895776fcf6aca7b0ecf37c28b5
点击数:
254
文件大小:
1.05 GB
文件数量:
16
创建日期:
2020-7-28 16:37
最后访问:
2024-12-24 20:28
访问标签:
Digital
Tutors
-
Creating
a
Sea
Creature
in
Maya
and
ZBrush
with
Darrell
Abney
文件列表详情
16 - Rendering and compositing our final image.flv 100.37 MB
06 - Using Maya geometry to guide our ZBrush sculpt.flv 91.71 MB
05 - Starting on initial refinement.flv 87.6 MB
04 - Blocking in the sculpt.flv 81.67 MB
02 - Modifying our 2D concept and creating a base mesh.flv 80.31 MB
09 - Creating teeth using DynaMesh.flv 74.95 MB
15 - Sculpting high frequency details.flv 70.81 MB
03 - Setting up our Zbrush preferences and sculpting brushes.flv 66.09 MB
08 - Using masks to guide the sculpt.flv 65.95 MB
13 - Reprojecting detail to quickly sculpt asymmetrically.flv 65.93 MB
10 - Using Photoshop to speed up our concepts for ZBrush.flv 62.84 MB
11 - Sculpting the creature's head and gills.flv 62.21 MB
07 - Importing reference images into ZBrush.flv 56.13 MB
14 - Posing our creature with Transpose Master.flv 48.38 MB
12 - Building new topology for the face in TopoGun.flv 44.32 MB
01 - Introduction and Project Overview.flv 11.33 MB
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