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Digital Tutors - Creating Game Weapons in 3ds Max and ZBrush (Justin Marshall) [26.08.2009]
magnet:?xt=urn:btih:528E676005F759ADDF5A6F00DFD0F79D3EFA0E61&dn=Digital Tutors - Creating Game Weapons in 3ds Max and ZBrush (Justin Marshall) [26.08.2009]
磁力链接详情
Hash值:
528E676005F759ADDF5A6F00DFD0F79D3EFA0E61
点击数:
126
文件大小:
633.88 MB
文件数量:
14
创建日期:
2016-1-17 15:57
最后访问:
2024-7-31 09:13
访问标签:
Digital
Tutors
-
Creating
Game
Weapons
in
3ds
Max
and
ZBrush
Justin
Marshall
26
08
2009
文件列表详情
01. Introduction and project overview.avi 9.3 MB
02. Building the head of the axe.avi 47.21 MB
03. Modeling the axe handle and grip.avi 28.47 MB
04. Modeling the guard and laying out UVs for the grip.avi 34.26 MB
05. Importing geometry with smoothing groups into ZBrush.avi 37.5 MB
06. Sculpting the axe head.avi 26.74 MB
07. Finishing the axe head sculpting.avi 35.79 MB
08. Polypainting the head of the axe.avi 35.59 MB
09. Detailing the axe handle.avi 31.08 MB
10. Detailing the axe handle grip.avi 24.85 MB
11. Detailing the handle guard.avi 24 MB
12. Exporting geometry and maps from ZBrush.avi 30.6 MB
13. Assembling the axe in 3ds Max.avi 22.72 MB
14. Painting and applying specular maps.avi 33.49 MB
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