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Texturing Game Props in 3ds Max and Photoshop
magnet:?xt=urn:btih:CFE3C1CAAECCEE278466146D895E61932E7D95FD&dn=Texturing Game Props in 3ds Max and Photoshop
磁力链接详情
Hash值:
CFE3C1CAAECCEE278466146D895E61932E7D95FD
点击数:
125
文件大小:
541.24 MB
文件数量:
16
创建日期:
2013-11-21 12:50
最后访问:
2025-1-9 22:22
访问标签:
Texturing
Game
Props
in
3ds
Max
and
Photoshop
文件列表详情
1. Introduction and project overview.mp4 3.94 MB
10. Integrating photographic images into the texture.mp4 37.57 MB
11. Adding and modifying the wheel and tire textures.mp4 40.81 MB
12. Adding the spring texture.mp4 30.62 MB
13. Adding the hand wheel and creating an opacity map.mp4 22.86 MB
14. Applying and viewing our textures in 3ds Max.mp4 26.82 MB
15. Creating ambient occlusion maps.mp4 44.69 MB
2. Beginning the UV layout on the shield.mp4 35.2 MB
3. Creating UVs for the trail and base.mp4 38.35 MB
4. Laying out UVs for the wheels.mp4 35.49 MB
5. Finishing the UVs on the carriage.mp4 29.84 MB
6. Creating UVs for the barrel assembly.mp4 41.22 MB
7. Putting together a cohesive UV layout for texturing.mp4 40.82 MB
8. Exporting UV reference images and beginning the textures.mp4 27.13 MB
9. Adding dirt and rust.mp4 37.58 MB
project_files.zip 48.28 MB
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